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Games On ITch.io

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Impaler

Impaler is a game made in 2 weeks. 

The character is able to turn into a spear and impale the enemies in the keep. There is a campaign and endless horde mode.

Everything except the music was made by me. All modeling, rigging, animation, and Unreal Engine 5 Blueprint programing.

Spreading butter

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Spreading Butter is a game made in 2 weeks. 

You play as a stick of butter with knives trying to fight the jars of jelly over the stash of bread. The height of your character is based on the amount of health you have. Some abilities, like speed and power boosts, use health to use.

Everything except music and environments where made by me. Character models, rigs, animations, and Unreal Engine 5 Blueprint programming. 

Alter Gravity

Alter Gravity was made over the 48 hour Global Game Jam for SCAD and The Guild Hall. I had help design the game and created all animations. There in its first debut, it won "Crowd Favorite" and "best in Show". It has gone on to win "Best Indie Showcase" at Geek-end at the Guild Hall and The Georgia Game Developers Associations' "Best in Georgia". Alter Gravity is going to be featured in Atlanta's SEIGECON in October 2017 and IndieCade 2017. 

In Alter Gravity We follow two lonely Astronauts. waking from their cryo-sleep, only to discover that their ship is dying and they must escape before it is too late. The only functioning portion of the ship is the gravity stations, where one can alter the direction of gravity of the others astronaut. In this two-player only game, players must work together to escape the ship.

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